The Games 2007 :: Game Studies

Categories
Articles (9)
Conferences (9)
Education (6)
Journals (4)
Personal Pages (41)
Weblogs (21)
Pages
  • Artificial Life Game

    Artificial Life Game

    Contains useful links to resources and studies of artificial life games.

    http://alifegame.blogspot.com
  • The Canadian Video Game and Computer Industry

    The Canadian Video Game and Computer Industry

    Offers information and analysis about the video and computer game industry in Canada. Produced by a group of researchers in the Faculty of Information and Media Studies at the University of Western Ontario.

    http://publish.uwo.ca/~ncdyerwi/
  • DFC Intelligence: Game Industry Research

    DFC Intelligence: Game Industry Research

    Providing strategic market research and statistics on the video game, interactive entertainment and interactive broadcasting industries.

    http://www.dfcint.com/
  • Digiplay Initiative

    Digiplay Initiative

    Research project on computer games, gamers and the gaming industry. Site has an extensive bibliography of print and online game research. Some news, links, events, own publications.

    http://www.digiplay.org.uk/
  • Dungeon & Dreamers

    Dungeon & Dreamers

    Website for book of the same name. Includes sample chapter and individual pages for authors Brad King and John Borland.

    http://www.dungeonsanddreamers.com/
  • Elliott Avedon Museum and Archive of Games

    Elliott Avedon Museum and Archive of Games

    Virtual exhibits from the University of Waterloo, Ottawa, Canada. Dedicated to research and the collection, preservation, and exhibition of games and game-related objects.

    http://gamesmuseum.uwaterloo.ca/
  • Game Game

    Game Game

    Ludology meets Understanding Comics. A card game about game studies by Aki Järvinen.

    http://gamegame.blogs.com/
  • Game Liberation

    Game Liberation

    A game about game theory by Jesper Juul.

    http://www.jesperjuul.dk/gameliberation/
  • Game Research

    Game Research

    Offers news and research information on the development and social impact of computer games, and the Games Research mailing list.

    http://www.game-research.com
  • Games For Health

    Games For Health

    Sponsored by the Serious Games Initiative. Develops a community and best practices platform for the numerous games being built for health care applications.

    http://www.gamesforhealth.org/
  • Games, Gamers and Gaming Culture

    Games, Gamers and Gaming Culture

    Links to computer and video game research resources. Bibliography of game research, researchers, organisations, conferences, archives, news.

    http://www.knowledge.hut.fi/projects/games/gamelinks.html
  • GamesLab

    GamesLab

    New Zealand based research group dedicated to raising the profile of games research and acting as a proponent in developing a critical awareness of video games.

    http://www.gameslab.co.nz/
  • Global Timoto

    Global Timoto

    One man, on a motorcycle, around the world, in mission to explore and record diverse people and the games they play.

    http://www.globaltimoto.com
  • Habitat Chronicles

    Habitat Chronicles

    Blog and development historical information from Chip Morningstar and Randy Farmer, designers of Habitat, 1985.

    http://www.fudco.com/habitat/
  • Interactive Fiction

    Interactive Fiction

    Annotated bibliography and several scholarly articles about interactive fiction, by Dennis G. Jerz.

    http://jerz.setonhill.edu/if/index.html
  • Learning Games Initiative

    Learning Games Initiative

    Examine computer games (arcade, console, PC, and handheld) in order to better understand their cultural and pedagogical import. Based in Tucson, AZ.

    http://www.mesmernet.org/lgi/
  • Richard A. Bartle: MUD Writings Archive

    Richard A. Bartle: MUD Writings Archive

    A collection of fulltext research articles on MUDs by different researchers.

    http://mud.co.uk/richard/oarchive.htm
  • Satellite Uplink

    Satellite Uplink

    A collection of insights that put video games inside a broader cultural and aesthetic framework. E-book available for download.

    http://www.efn.org/~dredmond/penguin.html
  • Serious Games Initiative

    Serious Games Initiative

    Focuses on using games in exploring management and leadership challenges facing the public sector. Sponsors annual Serious Games Summit.

    http://www.seriousgames.org/
  • Video Game Culture: Leisure and Play Preferences of BC Teens

    Video Game Culture: Leisure and Play Preferences of BC Teens

    Study examines the significance of children's video game play by surveying British Columiba teenagers' attitudes, interests, motives and behaviors toward gaming.

    http://www.media-awareness.ca/english/resources/research_documents/studies/video_games/video_game_culture.cfm
  • Yee, Nicholas - The Norrathian Scrolls: A Study of EverQuest

    Yee, Nicholas - The Norrathian Scrolls: A Study of EverQuest

    Findings of a major study of EverQuest players including data on and discussions of demographics, statistics, psychology, charts, addiction, gender differences, gender bending, relationships, romance and guilds.

    http://www.nickyee.com/eqt/home.html
  • Artificial Life Game

    Artificial Life Game

    Articles and inform information on artificial life games. [Atom]

    http://alifegame.blogspot.com/atom.xml